You just lost your job to AI. Then a letter arrives your grandmother left you her old restaurant, a crumbling building, and a recipe book. There's just one problem: a raccoon got to the recipes first.

Grovekeeper is a cozy restaurant management sim with narrative heart. Over 30 in-game days, hire farmers, chefs, servers, miners, adventurers, and guards. Grow ingredients, cook meals, serve customers, and slowly piece together your grandmother's legacy one missing recipe at a time.

Features:

  • A raccoon story arc that evolves from pest to... something unexpected
  • Six hands-on mini-games (cooking, farming, mining, and more)
  • Puzzle boxes to discover and solve
  • Letters from your parents that unfold over time
  • An inn, a market, and a full staff management system
  • Day/night cycle with CSS pixel art visuals
  • Free play mode after completing the 30-day story

This is an early prototype feedback welcome! We're looking for honest feedback on the core game loop. What feels good? What feels broken? Where did you stop playing? https://forms.gle/kJMTtfywFLtYanXL8 for feedback would be appreciated!

Development log